Auycro

Knight's Fury in Itch.io

02 Jun 2026

The idea for this game came to me while I was waiting in line at the hospital… LOL.

One tap + some luck + roguelite.

I built this entire game using AI.

Here are some things I learned:

  • With a clear game mechanic, AI can help spin up a game very quickly.
  • Even when the mechanics are clear, bugs always exist.
    • Progress bar shrinking unexpectedly
    • Tap button breaking when the stage changes
  • When you remove something, it can break other parts of the game.
    • Example: I removed the handleToggle() function from the script, but AI forgot to remove the reference in the <div>.
  • Don’t embed large files (BGM, animations, etc.) directly into the HTML.
  • When asking AI for screenshots or cover images, it tends to generate them rather than capture the actual game screen.
    • I even saw it try using Playwright, but the generated image was still a bit different from the real game.

You can try the game here :)

https://auycro.itch.io/knights-fury